Benedict Sheehan
I'm an artist / programmer. I like to think of myself as being able to use technology in a creative way.
This is an informal blog, please find me on linked in for a more uptodate and comprehensive listing.
Involved in many diverse projects, read on...
> Art works
As a practising artist and technologist, I exhibit work internationally; my work focuses on lifting the audience/participant from their normal place.
As a digital artist, I feel one challenge is to make digital art accessible. In my interactive pieces, I typically use natural body motion to interact with technology, whether it be walking, jumping up and down, waving an arm, rolling the eyes or twiddling a little finger! This allows people who are techno-shy to access technology and therefore technology used within art. Interactivity makes the passive experience a participation.
My interactive works engage the participants in a creative and intellectual way – and by using intuitive interactive techniques I am able to engage a wider audience, and then to use this engagement to allow the audience/participant to be free to explore their own creativity; their world without and within them.
Having come from a background in illusion; a kiddies magician, an animator, special effects and indeed computer programming! I use this knowledge to trick the audience into participating and interacting with concepts that may engage with.
I have exhibited solo and collaborative work (Spore).
Selected artworks are documented in this blog :
Magic Mirror #2 - The second iteration of this interactive digital art piece, Boston, SIGGRAPH, 2006
Big Head - interactive video installation, Brighton Open House, 2005
Magic Mirror #1 - interactive digital installation, Big Blip 05, Brighton
Histronics - interactive digitl installations, Brighton Open House, 2004
Butterflies - interactive digital installation, AlphaBeta, Brighton Fringe Basement, 2004
Pendulodic - interactive soundscape installation using a pendulum as an instrument, Big Blip 04, Brighton, 2004
Tenth - Art installation, Raphael Cartoon room, Victoria & Albert Museum, 2001
Jam - collaborative exhibit at Fashion Art show, The Barbican, 2001
Material-izations - Interactive exhibit, Propeller-Z Gallery, Vienna, 2001
Digital Runway #1 - Fast Forward,The Kunstlerhaus, Vienna, 1999,
DR #2 - CCAC Institute. San Francisco, 2000,
DR #3 - The Grey Area, ICA, London, 2000,
DR #4 - The Box, British Council, Mexico City, 2002
Feesh - Battenburg Music Festival, Morden Park, London, 1998
Digital Sketchbook - Hyper Hall, Osknehallen, Copenhagen, 1998
Whitenoise - The Truman Brewery, Brick Lane, London, 1998
Leige - The OXO Tower, London, 1997
Sounds of resistance - Quicksilver Gallery, London, 1997
We Three - Quicksilver Gallery, London, 1997