Benedict Sheehan
Welcome to my website blog.
I'm an artist / programmer. I like to think of myself as being able to use technology in a creative way.

This is an informal blog, please find me on linked in for a more uptodate and comprehensive listing.

Involved in many diverse projects, read on...



> Portfolio

This is an informal blog, please find me on linked in for a more uptodate and comprehensive listing.

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Artwork
See my artworks here.

Programming

- Space Station Simulator. Exhibit for Birmingham Science museum.
- Mobile phones. Java5, J2ME, Eclipse
- 'Je Joue' Project. C++, wxWidgets, OpenGL, GUI, Eye Candy Visualisation of data.
- Processing. Java, camera capture, motion analysis, motion tracking.
- Fish tracking software development. C++, OpenCV, camera capture.
- Visualisation of MIDI motion capture suit data. C++, DirectX9 SDK, 3DSMax.
- 3D Stereo Photogrammetry. C++, OpenGL, Intel OpenCV libs, camera capture.
- Quake/Half-life Game plug-in. C++, GUI, design & project management.
- Museum exhibit, C++, GUI, design & project management.
- Flash Action Script && Director Lingo && .xtra plugins (click on top left head!)
- Desktop Mapping (GIS). C language.
- Commercial Estates Management. Cobol, Unisys B39s'.
- Also see Artwork below.
QA
- Quality Assurance Engineer. Silk-test, Rational Software, Purify, Coverage, and ClearQuest, Perl and C++.
- Most programming projects include a large element of QA.

CGI

Teaching / Visiting Lecturer
- Lighthouse. One Minute Wonders animation workshops and training.
- Brighton University. PgDip Multimedia Studies.
- Central Saint Martins College of Art & Design. MA Future Textiles.
- Private tutition/support of PhD & MA level students.


See also, my On-Line CV.





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